#### About the Campaign **Dungeon Master:** Court **Players:** Jen Jenneration as [[T.H.E.M]] ([[Tyrius]] [[Hawthorn]] [[Marla]] [[Emery]] ) Armoury as [[Viv]] K as [[Maria v'mova]] ShadowCalypso as [[Myria]] and [[Imagination]] --- ###### The campaign follows our party as they are navigating the chaos of a world on the brink of destruction, caught between a demonic invasion, political turmoil, and ancient secrets resurfacing. Set primarily in **[[Tallon City|Tallon]] City**, the party has fought to defend it from **cultists, demons, and warlords**, uncovering the sinister plans of the **[[The White Spears|Cult of the Last Days]]**, who wield corrupted divine shards to reshape the world. Alongside military battles and supernatural conflicts, the party contends with **Fae Court politics, lost technology, and the resurfacing of forgotten legends**—including [[T.H.E.M|THEM]]'s connection to ancient warforged, [[Maria v'mova|Maria]]’s struggle against her monstrous past, [[Myria]]’s ties to vampiric bloodlines, and [[Viv]]’s link to divine forces. As they prepare for their next mission to **[[Westvale]]**, where all contact has been lost, they face not just external enemies but the weight of their own histories, the shifting balance of power, and the question of what it truly means to be a hero. --- # **Current Session:** [[Session 38 - Five Days to Fix the World (Again)]] *Transcript:* TBD *Audio:* *Date Started:* 34th of Springdawn 2451 PS Hour:??? *Date Ended:* Evening of the 37th Springdawn 2451 PS -=-=- ## Recap The Epoch returned to Camp 17, scarred from a Fey-abyssal assault, and was met with a quiet, tense welcome. THEM reunited with their children, submitted the post-Vault report, and completed their training in psionics—mastering telekinetic control and stepping outside the Weave’s grasp. Viv trained in secret, learning to manipulate fate through movement under the Court of Rhythm. He began shifting probabilities mid-fight, stumbling only when overthinking the rhythm. His training progressed swiftly, despite interruptions from the ever-dramatic Vengeance in Slayer’s body. Maria continued shaping the Genesis Lantern, purifying more land, but then stepped into the wilds alone. There, she tested the depth of her fury and unlocked her full rage state—steam-venting armor, burning hammer, and elemental breath. Her trial was interrupted by a Summer Court archer who attacked her mid-transformation. Maria retaliated, revealing the corrupted, ichor-filled forest beneath her sanctuary. She called out the Summer Court and Kor’ad directly, vowing not to be intimidated. Meanwhile, Myria spiraled—drunk, furious, and emotionally hollow. She hissed at Epoch, threw a bottle at the AI, and sealed herself inside. Her breakdown prompted concern from the entire crew, but no one intervened—yet. By evening, tensions remained high. The group reconvened, bruised, changed, and heavier than before. Vengeance returned again, but this time, no one attacked. “Let’s try that again,” he said. They didn’t disagree. ---